![]() ![]() ![]() ![]() His white tank-top, three-day beard, and gruff voice are fine, maybe even slightly endearing, but the bad puns aren't. Unfortunately, Croteam emulated Nukem's insipid personality along with Sam's body. Any illusion of realism is lost, but the resulting gameplay is considerably more helter-skelter. Unlike Return to Castle Wolfenstein, Medal of Honor: Allied Assault, or other shooters that demand precise concentration against single or small groups, SS2 throws huge numbers of enemies at you at the same time. The aspect that makes the game a gem, though, is the frenzied battles against massive amounts of enemies. Because each enemy makes a distinctive sound, usually before you see it, smart players can seize the initiative. Each enemy is deadly, with a unique attacking strategy and weakness, and the margin of error is slim. Like Galaga, where memorizing each wave is critical, you have to deduce the correct weapon and strategy for most areas. The physics engine permits both "realistic" stages and bizarre arcade levels that remind you of Strider.Īlthough SS2 is a pure shooter, you'll be pleasantly surprised by the amount of strategy and tactics required to beat each level. Croteam's Serious Engine handles everything in spectacular fashion with up to 50 enemies onscreen at once with no appreciable slowdown. All the levels dazzle with brilliant displays of color and surprisingly varied design: indoor, outdoor, courtyards, corridors, and expansive stretches. Since Mental traveled back in time, the worlds of SS2 are set in the past ( Babylon, Meso-America) but populated with the same genetic monstrosities as the original game. The story is, appropriately, an afterthought: Sam's old nemesis, Mental, is trying to conquer the galaxy, again. Most importantly, though, it's loads of fun. Sam Stone, a cheap Duke Nukem clone, is incredibly powerful, but the challenges in SS2 are staggering and Sam needs every super-weapon he finds. Never, ever, will you forget that SS2 is a game, since everything is too outrageous, but that won't stop you from sweating when 50 Kleer skeletons round a corner and gallop towards you waving their sickle claws. ![]() Serious Sam 4: Planet Badass can be described as a jaw-dropping first-person shooter, where the hero needs to confront extremely numerous opponents alone without any support.Serious Sam: The Second Encounter (SS2) combines the color and arcade action of Mario 64 with the gore and blood of Return to Castle Wolfenstein what's wholly absent is the quasi-realism of Medal of Honor: Allied Assault. The plot of the fourth part is a prequel (prehistory) of the previous game of the line. This time the events will take place on the territory of France, Italy and Russia. The main character is a man named Sam, who is desperately fighting against the enemy, holding in his hands the most serious weapon on the planet, and also does not disdain to use alien barrels. Those few years ago began a massive invasion, as a result of which many states collapsed, and most of the population died. PlotĮvents are still unfolding around the confrontation between humans and aliens on planet Earth. Gamers are already facing the fourth full-fledged part of the famous line of hardcore shooters about the adventures of a tough guy who destroys crowds of aliens with the help of a wide variety of weapons of huge calibers.Ī Croatian studio called Croteam worked on the creation of the project. Serious Sam 4: Planet Badass is a computer video game in the genre of a third–person shooter, the events of which unfold on planet Earth after the invasion of aliens from another world. ![]()
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